Niara: ROTK Devlog | Sticking with high quality
Sometimes sticking with creating absolutely high quality content is hard. This is especially true when you are an indie game studio or are just starting out. You have no social proof, no recognition out there, no money and you are starting out with a completely new IP. You may wonder sometimes that your game will…
Read More “Niara: ROTK Devlog | Sticking with high quality” »